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        <title>Patrick Bell's Personal Website</title>
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        <description>Patrick Bell's personal website covering graphics, machine learning and software engineering topics.</description>
        
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            <title>Designing a Database for Non Volatile Memory</title>
            <link>https://patricklbell.xyz/article/db-io-pipeline-roofline</link>
            <description>Designing a high performance NoSQL database using a analytical model of NVM drive throughput.</description>
            <pubDate>Sun, 16 Aug 2026 00:00:00 GMT</pubDate>
        </item>

        <item>
            <title>Extracting Surfaces from Gaussian Splats</title>
            <link>https://patricklbell.xyz/article/gaussian-splat-surfaces</link>
            <description>Reconstructing surfaces from photographs using 3D Gaussian Splats and Poisson surface reconstruction.</description>
            <pubDate>Sun, 16 Aug 2026 00:00:00 GMT</pubDate>
        </item>

        <item>
            <title>Rasterization</title>
            <link>https://patricklbell.xyz/article/rasterization</link>
            <description>How to create a Direct3D and Vulkan specification conformant rasterization algorithm.</description>
            <pubDate>Sat, 15 Aug 2026 00:00:00 GMT</pubDate>
        </item>

        <item>
            <title>SAT Collision Detection</title>
            <link>https://patricklbell.xyz/article/xpbd-sat</link>
            <description>Collision detection using separating axes.</description>
            <pubDate>Thu, 25 Sep 2025 00:00:00 GMT</pubDate>
        </item>

        <item>
            <title>μLang</title>
            <link>https://patricklbell.xyz/article/unnamed-lang</link>
            <description>Systems programming language using LLVM backend.</description>
            <pubDate>Sat, 02 Aug 2025 00:00:00 GMT</pubDate>
        </item>

        <item>
            <title>Derivation of Physically Based Rendering</title>
            <link>https://patricklbell.xyz/article/pbr-physics</link>
            <description>The physical model and mathematical justification for physically based rendering.</description>
            <pubDate>Sat, 23 Sep 2023 00:00:00 GMT</pubDate>
        </item>

        <item>
            <title>Image Segmentation of Kidney Microscope Slides</title>
            <link>https://patricklbell.xyz/article/kidney-vasculature-nn</link>
            <description>Using machine learning to identify veins from microscope slides of kidney cells.</description>
            <pubDate>Sat, 02 Sep 2023 00:00:00 GMT</pubDate>
        </item>

        <item>
            <title>Frame Analysis of Graphics Pipeline</title>
            <link>https://patricklbell.xyz/article/visualising-graphics-engines</link>
            <description>A frame analysis of my own engine, showing the effects of each render and effect pass.</description>
            <pubDate>Tue, 27 Dec 2022 00:00:00 GMT</pubDate>
        </item>

        <item>
            <title>Adapting Spline Algorithms to Draw Proteins</title>
            <link>https://patricklbell.xyz/article/visualising-proteins</link>
            <description>How to render ribbon diagrams by solidifying splines.</description>
            <pubDate>Fri, 05 Aug 2022 00:00:00 GMT</pubDate>
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